About Me

I am a game designer with experience in various aspects of game development. I studied Digital Game Design and later relocated to Warsaw to continue my education at Futuregames, where I am currently enrolled in the Game Design program with a specialization in Systems and Technical Design.
I have hands-on experience with Unity (C#) and Unreal Engine (Blueprint) and have worked across different genres, including VR, casual, and hypercasual games. During my internships, I contributed to game design, balancing, ideation, level design, testing, and game economy adjustments.
Previously, I worked part-time as a QA Tester on a MOBA game, where my responsibilities included ensuring quality and identifying issues to improve the player experience.
I am eager to continue learning, creating, and collaborating on game projects.